Publikationen

Art der Publikation: Beitrag in Sammelwerk

Teachers' Notions of Computing-Related Concepts in Digital Games Popular Among Secondary School Students

Autor(en):
Batur, Fatma; Brinda, Torsten
Herausgeber:
Leahy, Margaret; Reffay, Christophe
Titel des Sammelbands:
Digitally Transformed Education: Are We There Yet?
Seiten:
202-207
Verlag:
Springer Nature Switzerland
Ort(e):
Cham
Veröffentlichung:
2025
ISBN:
978-3-031-88744-4
Link zum Volltext:
https://doi.org/10.1007/978-3-031-88744-4_19
Zitation:
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Kurzfassung

This paper presents an investigation of teachers' perceptions and understanding of computing-related concepts within digital games popular among secondary school students, namely FIFA, Fortnite, and Minecraft. The study is grounded in the framework of educational reconstruction for computer science (CS) education. The educators' perspectives on specific game scenarios are explored through an open-ended questionnaire. By examining how teachers conceptualize computing concepts in these games, it is possible to evaluate the extent to which popular games can be used in the CS classroom. The findings reveal varying degrees of awareness among educators who connect the game scenarios to many CS topics. Most of the surveyed teachers link the game scenarios to concepts of programming, such as algorithms and loops, and object orientation, such as abstraction and objects.